*-------------------------------------------------------------- * | Prince Caspian Gryphon Attack Game | | Viral Game | * ------------------------------------------------------------- * | @agency: AvatarLabs | | @developer: James Safechuck james@avatarlabs.com | | @developer: Christian Widodo christian@avatarlabs.com | * ------------------------------------------------------------- * ============================================================= GAME OVERVIEW ============================================================= The Gryphon Attack Game is a flash 8 AS2 application. All text that the game uses comes from an external xml file, and all externally loaded files are linked via an xml php file. The fonts used in the movie are set to export with all glyphs embedded. Users will need to have flash player 8 installed on their machine to view the game. ============================================================= USERFLOW OF THE GAME ============================================================= When the game loads, it'll land on a splash page with "START GAME" and "HOW TO PLAY" buttons. If users play during 7am to 7pm time ( according to the time on their computer ), the game will display a day view. If users play during 7pm to 7am time, the game will display a night view. If users click on "START GAME" button, the game will start. If users click on "HOW TO PLAY" button, the game will go to instruction screen. In the first instruction screen, there is "NEXT" button which will take users to the second instruction screen. In the second instruction screen, there are "BACK" button which will take users to the first instruction screen, and "PLAY" button which will take users to the gameplay. In the gameplay screen, there is a "|| / ?" button to pause the game and brings up the instruction screen again. In the top right of the screen, there is time indicator and the total rocks indicator. In the lower left of the screen, there is score and multiplier indicator. Every time users hit an enemy, users get a score of 100 times the current multiplier. Every time users hit an enemy, the multiplier indicator will go up one bar. If users hit 4 enemies without missing, the multiplier will go up by one up to a maximum of 4. The gold enemy will gives a score of 1000 only. There are 2 items that users can get in the game from the towers, a time extender and additional rocks. The time extender will add 20 seconds to the time, and additional rocks will add 5 rocks. If users get at least a score of 5000, the game will display a "win" screen, and the game will display a "lose" screen otherwise. In the "win" screen, there will be "PLAY AGAIN" button which will take users to gameplay screen, "VIEW HIGH SCORES" button which will take users to high scores screen, and "SUBMIT SCORE" button which will let users to submit their scores with a textfield for the name next to it. In the "lose" screen, there will be "PLAY AGAIN" button which will take users to gameplay screen, and "VIEW HIGH SCORES" button which will take users to high scores screen. In the high scores screen, there is a "PlAY AGAIN" button which will take users to gameplay screen.